A playit.gg alternative with your own public IP

Outgrown playit.gg's shared address and port limits? GetAStatic gives your server its own static public IPv4 over WireGuard. Open the ports you choose, like 25565, and the same IP works as a VPN for the host. From $2/mo.

Not affiliated with playit.gg. Prices as listed on their site, checked 2026-10-06.

Instant setup US-based IP

Updated

Compare

playit.gg vs GetAStatic

playit.gg's free plan and its top setup, against ours.

Featureplayit.gg Freeplayit.gg Premium + dedicated IPGetAStatic
PriceFree$3/mo + $6/mo (NA/EU)From $2/mo
Your own public IPv4No, a shared addressYes, as a paid add-onYes, included
Ports4, numbers assigned16, numbers you choose5 on Plus, unlimited on Pro
Software on the hostplayit agentplayit agentStandard WireGuard app, or your router
SSH, Plex, web serversTunnels on a shared addressTunnels on your IPYes, on standard ports
Also a VPN for the hostNoNoYes, outbound from your IP

playit.gg facts from its support pages and forum, checked 2026-10-06. Its dedicated IP is an add-on to Premium, and its price differs by region.

The problem

Why people outgrow playit.gg

playit.gg is a free, quick start for a game server behind CGNAT, but its agent puts you on an address in playit's shared network. Without the paid dedicated-IP add-on, your server does not get a public IP of its own.

Limits show up as the server grows. The free plan has 4 ports, with numbers that playit assigns, on an address that other users share. Custom port numbers, 16 ports and regional tunnels need Premium, and your own IP is a further paid add-on.

Routing can add lag. Free tunnels use playit's global anycast network, and in playit's own words "routing is not always optimal". Regional tunnels are Premium only. The agent must run all the time, and it carries only the ports you set up, not the rest of the machine's traffic.

Your own static IP over WireGuard. No VPS.

Dedicated IPv4 from $2/mo →
Why use GetAStatic?

Why players move to GetAStatic

  • An IPv4 used by you alone: friends type YOUR-IP, not a long shared hostname
  • The default port numbers, such as 25565 for Java or 19132 for Bedrock
  • TCP and UDP for any service, not only games: SSH, Plex, a website
  • A VPN too: the host's outbound traffic leaves from the same fixed IP
How it works

Your own IPv4 instead of a shared tunnel address

GetAStatic gives you a dedicated static IPv4 and delivers it over WireGuard. Run WireGuard on the machine that hosts the server, or on your router. It dials out to our node, so CGNAT does not block it, and players who connect to your IP on the ports you open reach the server directly.

The IP is a VPN too: the host's outbound traffic leaves from the same address. Every port starts closed, and you open the ones you need, TCP or UDP, on their normal numbers. Pay by card or crypto, with a 7-day money-back guarantee.

Setup

Move a Minecraft server from playit.gg

Run WireGuard on the machine that runs the server. Players change nothing but the address.

  1. Sign up for GetAStatic and note your IP address in the dashboard.
  2. In the dashboard, open port 25565 TCP for Java, or 19132 UDP for Bedrock.
  3. Download the WireGuard config, import it into the WireGuard app on the server machine, and connect.
  4. Stop the playit agent. Keep server-port=25565 in server.properties.
  5. Send friends YOUR-IP. If you use a domain, point an A record at the IP so play.example.com keeps working.
PortProtocolUsed for
25565TCPMinecraft Java Edition
19132UDPMinecraft Bedrock Edition
22TCPSSH to the same machine

Plus allows 5 open ports; Pro and Ultra have unlimited open ports. A range counts as its size. Ports for Palworld, Valheim and other games are on the game server page.

Good to know

Good to know

  • We are a paid product, from $2/mo, with a 7-day money-back guarantee.
  • Speed is capped by plan: 20 Mbps on Plus, 100 Mbps on Pro and 1 Gbps on Ultra, in both directions. Player traffic counts toward your monthly data.
  • Two locations: Kansas City, Missouri and San Jose, California. Players far from the IP's city see some extra delay.
  • We do not filter DDoS traffic. Share the address with people you know.
  • The whole machine uses the IP while the tunnel is on, so its downloads count toward your data too.
Pricing

Choose your plan

Plus for light use, Pro for most people, Ultra for full gigabit.

Plus
$2/mo

 

  • 1 dedicated IP address
  • 10 devices
  • 5 open ports
  • 100 GBbandwidth
  • 20 Mbpsspeed
Ultra
$10/mo

 

  • 2 dedicated IP addresses
  • Unlimited devices
  • Unlimited open ports
  • 5 TBbandwidth
  • 1 Gbpsspeed
  • Inbound + outbound access
  • Instant activation
  • 7-day money-back guarantee
  • Cancel anytime
Add-ons, per IP addressCustom hostname $5·Addtl. IP $2/mo (Ultra $7/mo)·Gigabit Speed (Plus & Pro) $5/mo·SMTP $25
FAQ

Questions, answered.

01Do my players need to install anything?

No. Only the server machine runs WireGuard. Players add YOUR-IP in the game, like any other server.

02Is the IP shared with other customers?

No. The IPv4 is assigned to you alone and does not change while your plan is active. No other account uses its ports.

03Does Bedrock, or any UDP game, work?

Yes. UDP works the same way as TCP: add the port in the dashboard and choose UDP, for example 19132 for Bedrock or 8211 for Palworld. Players reach the server on that same port number.

04Is playit.gg's dedicated IP the same thing?

It gives your tunnels their own IP, as a paid add-on to Premium, and the playit agent still carries only the ports you set up. GetAStatic includes the IP in the price and is also a VPN for the whole machine.

05Can I host more than games on the same IP?

Yes. Open the ports for SSH, a website or Plex on the same IP. Each open port counts toward your plan's limit.

Have more questions? See the full FAQ →