Host a Minecraft server behind CGNAT, or any game server

Friends can't join your Minecraft server because your ISP uses CGNAT. GetAStatic is a WireGuard VPN that gives the server its own static public IPv4, from $2/mo. Open 25565, or your game's port, in the dashboard, and friends join YOUR-IP.

Instant setup US-based IP

Updated

The problem

Why friends can't connect to your server

You start the Minecraft server, forward port 25565 on your router, and friends still get "Connection timed out". On many connections that port forward goes nowhere: the ISP puts you behind carrier-grade NAT (CGNAT), so the address your router has is not the one the internet sees.

CGNAT is normal on Starlink, 5G and LTE home internet, and on a growing number of cable and fiber plans. A quick check: if the WAN address in your router differs from the IP a "what is my IP" site shows, you are behind CGNAT, and no router setting will fix it. How to escape CGNAT explains the options, and port forwarding not working? walks through every check.

Pricing

Choose your plan

Plus for light use, Pro for most people, Ultra for full gigabit.

Plus
$2/mo

 

  • 1 dedicated IP address
  • 10 devices
  • 5 open ports
  • 100 GBbandwidth
  • 20 Mbpsspeed
Ultra
$10/mo

 

  • 2 dedicated IP addresses
  • Unlimited devices
  • Unlimited open ports
  • 5 TBbandwidth
  • 1 Gbpsspeed
  • Inbound + outbound access
  • Instant activation
  • 7-day money-back guarantee
  • Cancel anytime
Add-ons, per IP addressCustom hostname $5·Addtl. IP $2/mo (Ultra $7/mo)·Gigabit Speed (Plus & Pro) $5/mo·SMTP $25
Why use GetAStatic?

Why host games on a static IP

  • Friends join by address: no Hamachi, no shared VPN, nothing for them to install
  • Open only the game's ports; everything else on the IP stays closed
  • The address never changes, so saved server entries keep working
  • Start on Plus at $2/mo with 5 open ports; move to Pro for unlimited open ports when you run several games
How it works

Give the server its own public IPv4

GetAStatic assigns you a dedicated static IPv4 and delivers it over WireGuard. You run WireGuard on the PC or box that hosts the game, or on your router. It dials out to our node, so CGNAT does not block it, and players who connect to your IP are passed down the tunnel to the server.

Only the host runs WireGuard. Players start the game as usual and type your address. Every port starts closed; you open just the ones your game uses, TCP or UDP. The same steps work for Minecraft Java and Bedrock, Palworld, Valheim, Project Zomboid and the other games in the table below.

Setup

Setup example: a Minecraft Java server

The same steps work for every game in the table below. Only the port changes.

  1. Sign up for GetAStatic and note your IP address in the dashboard.
  2. In the server's server.properties file, check server-port=25565 (the default), then restart the server.
  3. In the dashboard, open port 25565 TCP on your IP.
  4. Download the WireGuard config and import it into the WireGuard app on the machine running the server. Connect.
  5. Send friends YOUR-IP. Java players can leave off :25565, because it is the default.
PortProtocolUsed for
25565TCPMinecraft Java Edition
19132UDPMinecraft Bedrock Edition
8211UDPPalworld
2456–2457UDPValheim (game + Steam query)
16261–16262UDPProject Zomboid (game + direct connection)
7777TCP+UDPSatisfactory (game + server API)
8888TCPSatisfactory reliable messaging (update 1.1 and later)
7777TCPTerraria
28015UDPRust (game)
28016TCPRust RCON admin (optional, set with rcon.port)
7777–7778UDPARK (game + peer)
27015UDPARK (Steam query)
34197UDPFactorio

Plus has 5 open ports; Pro and Ultra have unlimited open ports. A port range counts as its size, and TCP and UDP on the same number count as two. Minecraft uses 1, Valheim and Project Zomboid 2, Satisfactory and ARK 3, so any one game in the table fits Plus. Ports checked on each game's official docs or wiki, 6 Oct 2026.

Good to know

What to know before you buy

  • Latency: game traffic passes through our node. Two locations: Kansas City, Missouri and San Jose, California; new orders get the default city. With a US host and US players this typically adds tens of milliseconds. If you and your players are in Europe or Australia, every packet crosses an ocean twice, and you will feel it.
  • Speed: the tunnel is capped at 20 Mbps on Plus, 100 Mbps on Pro and 1 Gbps on Ultra, in both directions. A small Minecraft server for a group of friends uses modest bandwidth.
  • Data: player traffic counts toward the monthly allowance (100 GB on Plus, 1 TB on Pro). The whole machine uses the tunnel, so its game downloads and updates count too.
  • This is not a DDoS-protection service. Share the address with people you know.
  • The address is a datacenter IP, not a home one, which games do not care about.
FAQ

Questions, answered.

01Do my friends need WireGuard or a VPN?

No. Only the machine running the server needs WireGuard. Friends connect to YOUR-IP:port from the game, like any other server.

02Does UDP work, for Bedrock, Palworld or Valheim?

Yes. Open a UDP port or range in the dashboard, such as 19132 for Bedrock or 8211 for Palworld. TCP and UDP both reach the server on the same port numbers.

03How is this different from playit.gg?

playit.gg runs an agent on your PC and gives you a shared address, with a dedicated IP as a paid add-on. GetAStatic gives you your own IPv4 from the start, the port numbers you choose, and a VPN for the host machine. See the playit.gg alternative page.

04Can players use a name like play.example.com instead of the IP?

Yes. Add an A record pointing at your IP with any DNS provider, and players can type the name. A custom reverse DNS hostname is an optional $5 one-time extra; games do not need it.

05Does it add lag?

Some. Traffic goes through Kansas City, Missouri or San Jose, California, which typically adds tens of milliseconds for US players. Hosts and players far from the IP's city see more.

06Can I host two games at once?

Yes, if they use different port numbers. Open each game's ports on the same IP. Plus allows 5 open ports in total, so two light games often fit; Pro has unlimited open ports.

Have more questions? See the full FAQ →